Networked Media Seminar

SDG-5501 - A | Monday, 12:00 - 2:50PM



Instructor: Christiane Paul
E-mail: Christiane_Paul@WHITNEY.ORG


Course Description: This class will introduce students to the history and critical theory surrounding artworks that utilize computer networks and interactive telecommunications technologies. The course will outline the history of tele- and network communications and basic Internet technologies as well as the forms and concepts of interaction and participation related to them. The seminar will examine aesthetic and technological possibilities for art works in networked environments ranging from the Internet and networked installations to locative media projects using mobile devices such as PDAs, cellphones, and GPS. Through a series of readings, discussions and written assignments, class members will learn to articulate their interests and concerns as artists working with these technologies.

Course Objectives: The seminar's goal is to provide context for students' work with networked communication technologies. The class is meant to enable students to critically reflect on their practice and frame it in the larger field of networked technologies and their underlying paradigms of interaction, participation, and collaboration.

Attendance Policy: Attendance will be recorded for each class. Unexcused absences and lateness will negatively affect students' grades.

Final Grades: Grades will be based on attendance and participation in class discussion; as well as the completed assignments.

Required Course Work:
  • give a presentation (ca. 20 min.) on one of the topics on the syllabus. Choose one of the topics on the syllabus and discuss readings or website material related to it during the week the topic is covered in class.
  • develop a project proposal of your choice throughout the semester. Proposals will be discussed in class during the course of the semester. The final proposal should be a sketch, mock-up, or prototype for your project. It does not have to be a fully developed project.

    The following syllabus is subject to change.

    Required Books:
  • Noah Wardrip-Fruin and Nick Montfort (Eds.), The New Media Reader, MIT Press, 2003
  • Christiane Paul, Digital Art, Thames & Hudson, UK, 2nd edition, 2008 [Book website]






    Week 1 | 9/8

    Introduction to course: topics and course work.

  • Museum sites / Online Galleries:
    artport (Whitney Museum)
    Walker Gallery 9
    SFMOMA e-space
    Turbulence

  • Networks / Community Platforms:
    Rhizome
    The Thing
    Furtherfield

  • Media Art Resources:
    Dieter Daniels / Rudolf Frieling, Media Art Net
    Humboldt University (Berlin), Database of Virtual Art

  • New York City Presentations / Lectures:
    The Upgrade! New York
    dorkbot-NYC

  • NYC galleries showing new media:
    Postmasters
    Bitforms
    Eyebeam
    Bryce Wolkowitz
    Vertex List
    Light Industry



    Assignment for next week:
  • Digital Art: pp. 7-22, "Introduction;" "A Short History of Technology and Art"
    pp. 111-124, "Internet art and nomadic networks"
    New Media Reader: 02|35 Vannevar Bush, As We May Think
  • Further Suggested Reading:
    16 | 231: Douglas Engelbart, William English "A Research Center for Augmenting Human Intellect / online information about the presentation
  • Choose a topic for your presentation



    Week 2 | 9/15

    History of art and technology, and telecommunications art.
    Early concepts of interfaces and hypermedia. Desktop and GUI.
    Overview of tele- and network communications and Internet technologies.
    History of Internet art and early net art projects.

    URLs:
  • History of the Internet:
    Hobbes' Internet Timeline
    A Little History of the World Wide Web
    Bruce Sterling, "History of the Internet"

  • Computer History Resources:
    Timeline of Computer History
    From Babbage's Analytical Engine to Aitken's Difference Engine
    Voder / Vocoder
    Memex Images: Future of the Book / Bermier, Adventures in Cybersound / animated sketch

  • Early Telecommunications Art:
    Overview (Media Art Net)
    Liza Bear, Willoughby Sharp, Sharon Grace, Carl Loeffler, Two-Way Demo: Send/Receive (1977)
    Kit Galloway / Sherrie Rabinowitz, Satellite Arts Project 77
    Douglas Davis (with Nam June Paik, Joseph Beuys et al.), Last 9 Minutes
    Robert Adrian,Telecommunications Projects

  • Net art histories & maps:
    Martin Wattenberg, Idea Line
    Natalie Bookchin, A story of Netart
    Guggenheim Cyberatlas
    jodi, map.jodi.org, after a network diagram, 1997.

  • Early net art Projects:
    Olia Lialina, teleportacia / My Boyfriend Came Back From The War / The Last Net Art Museum / Anna Karenin Goes To Paradise
    Heath Bunting, READ ME [Own, be owned, or remain invisible] / irrational.org
    Alexei Shulgin, easylife.org / Form Art Competition
    Vuk Cosic
    entropy8zuper.org
    jodi.org


    Assignment for next week:
  • Walter Benjamin, "The Work of Art in the Age of Mechanical Reproduction"
    New Media Reader: 43|625 Bill Nichols, The Work of Culture in the Age of Cybernetic Systems
  • Digital Art: pp. 67-71 "Digital Technologies as Medium," "Forms of Digital Art"



    Week 3 | 9/22

    Changing notions of the art object. Concepts of interactivity.
    'Interface culture' and alternative Web browsers. Recycling and reproduction of information.

    URLs:
  • Projects:
    Mark Napier, Potatoland
    Wattenberg/Walczak, mw2mw
    Andy Deck, artcontext

  • 'Alternative' Web browsers:
    I/O/D, WebStalker
    Maciej Wisniewski, Netomat
    Mark Napier, Riot, Web Shredder
    Mark Daggett, Browser Gestures

  • Search engine modifications
    Mary Flanagan, [search]
    LAN, tracenoizer
    Andy Deck, Culture Map

  • Exhibition
    Rhizome, Google Art, or How to Hack Google

  • 'Recycling' on the network:
    Janet Cohen, Keith Frank, John Ippolito, The Unreliable Archivist
    Amy Alexander, The Multicultural Recycler
    Maciej Wisniewski,Jackpot


    Assignment for next week:
  • Noah Wardrip-Fruin, Playable Media and Textual Instruments
  • Theodor Nelson, Xanalogical Structure
  • Digital Art: pp. 189 - 196, "Beyond the book: text and narrative environments"
  • Further Suggested Reading:
    New Media Reader:
    11|133 Theodor Nelson, A File Structure for the Complex, the Changing and the Indeterminate
    12|147 Six Selections by the Oulipo
    42|613 Michael Joyce, "Siren Shapes: Exploratory and Constructive Hypertexts"
    48|691 Stuart Moulthrop, "You Say You Want a Revolution? Hypertext and the Laws of Media"
    52|761 Espen J. Aarseth, "Nonlinearity and Literary Theory"



    Week 4 | 9/29

    Guest lecture: Mary Flanagan
    Bio: Mary Flanagan is an artist, designer, and theorist who investigates everyday relationships in light of contemporary technology, with a particular interest in games and play. Flanagan's digitally driven artworks and installations have been shown internationally at venues including the Laboral Art Center, the Whitney Museum of American Art, SIGGRAPH, Beall Center, Steirischer Herbst, Ars Electronica, Artist's Space, The Guggenheim New York, Gigantic Art Space, and others. Her over 20 essays and articles on digital culture have appeared in periodicals and books, and her own books in English include reload: rethinking women + cyberculture (with A. Booth, MIT 2002), re:SKIN (with A. Booth, MIT 2007), and Critical Play (MIT 2009). Flanagan also prioritizes her role as an activist designer, founding and directing the Tiltfactor Laboratory, a research and creation lab dedicated to socially conscious games and software development. She created the first internet adventure game for girls, The Adventures of Josie True, in the 1990s and has helped change the discourse on gender, gaming, and technology. One of her current efforts, Values at Play, is dedicated to developing innovation techniques which support human values in the game design process in order to fully realize the potential of games to shape learning, power, and social change. Flanagan is a MacDowell Fellow and the PI or Co-PI on six National Science Foundation awards. She holds an MFA in Film and Video and a Ph.D. in Computational Media with a focus on game design from Central Saint Martins, University of the Arts London, and is the Sherman Fairchild Distinguished Professor in Digital Humanities at Dartmouth College.

    URLs:
    www.maryflanagan.com
    Tiltfactor Laboratory
    Values at Play



    Week 5 | 10/6

    Presentation: Tigi Kuttamperoor.
    Hypertext, hyperlinked environments and "instrumental texts." Wikis. Blogging.

  • Wikis:
    WikiWikiWeb
    WikiPedia
    Martin Wattenberg, Wiki History Flow

  • Online hypertexts and narrative environments:
    Darcey Steinke, Blindspot
    Yael Kanarek,World of Awe
    Mark Amerika, Projects
    Judd Morrissey, The Jew's Daughter

  • Resources:
    Eastgate Hypertext Resources
    Grand Text Auto
    Electronic Literature Organization

  • Instrumental texts / Textual Instruments:
    Noah Wardrip-Fruin, David Durand, Brion Moss, Elaine Froehlich, News Reader / Regime Change
    John Cayley

  • Installations:
    Camille Utterback, Text Rain
    Masaki Fujihata, Beyond Pages / Digital Salon Info
    Tom White and David Small, Stream of Consciousness

  • "Non-Fiction" Narrative Environments and Documentary Projects:
    Margot Lovejoy, Turns
    Vivian Selbo, Carl Skelton, Tree Part 2: Before & After Geography, Ralph Lemon
    Patrick Lichty, Sprawl
    360 Degrees

  • Semantic Projects:
    Visual Thesaurus
    Mary Flanagan, [search]


    Assignment for next week:
  • Digital Art: pp. 71-96, "Installation;" pp. 125-132 "Virtual reality and augmented reality"
  • New Media Reader: 25|377 Myron Krueger, "Responsive Environments"



    Week 6 | 10/13

    Presentation: Valerie Guinn, Jung Kim (interactive installation) / Hanna Alvgren (virtual reality).
    Networked immersive environments and interactive installations. Virtual Reality.
    Sound projects.

    URLs:
  • (Networked) installation projects:
    Jeffrey Shaw
    Michael Naimark
    Rafael Lozano-Hemmer
    George Legrady
    John Klima
    Perry Hoberman
    Eduardo Kac
    Sommerer/Mignonneau
    Bill Seaman
    Masaki Fujihata
    Camille Utterback
    Marie Sester
    Char Davies, Osmose / Ephemere

  • Sound Projects:
    Golan Levin, Dialtones, Scribble, Audio-Visual Environment Suite
    Zach Lieberman & Golan Levin, Tmema, Scribble / Manual Input Sessions / Drawn (video) / Scrapple
    John Klima, glasbead
    Tom Betts, BitmapSequencer
    ixi software, Connector
    Stephen Vitiello, Tetrasomia

  • Interfaces:
    MIT Aesthetics + Computation Group


    Assignment for next week:
  • Digital Art: pp. 154-164, Telepresence, telematics, and telerobotics
  • Ken Goldberg, The Unique Phenomenon of a Distance (Introduction from The Robot in the Garden, MIT Press)
    Introduction to the exhibition Ctrl [Space] at ZKM, Karlsruhe, Germany



    Week 7 | 10/20

    Telepresence and telerobotics.

    URLs:
  • Telepresence and telerobotics:
    Exhibition:
    Telematic Connections: The Virtual Embrace
    Ctrl [Space] at ZKM, Karlsruhe, Germany

    Early projects:
    Parkbench, Alice sat here
    June Houston, Ghost Watcher [not functional any more]
    Steve Mann, Wireless Wearable Webcam
    Fakeshop

    Ken Goldberg et. al., Telegarden
    Eric Paulos, John Canny, PRoP -- Personal Roving Presence
    Adrianne Wortzel, Camouflage Town
    Lynn Hershman, Tillie, the Telerobotic Doll
    Bureau of Inverse Technologies, Bang Bang
    Eduardo Kac, Rara Avis / Uirapuru / Teleporting an Unknown State

    Web cams:
    Wolfgang Staehle, Empire 24/7 / Artnet Review
    Tina LaPorta, voyeur_web

  • Telerobots:
    Xavier, Carnegie Mellon
    telerobot.mech.uwa.edu.au


    Assignment for next week:
  • Digital Art: pp. 139-145, "Artificial Life"; pp. 146-153, "Artificial Intelligence and Intelligent Agents"
  • New Media Reader:
    03|49 Alan Turing, "Computing Machinery and Intelligence"
    24|367 Joseph Weizenbaum, From Computer Power and Human Reason
  • Further Suggested Reading:
    New Media Reader:
    04|65 Norbert Wiener, "Men, Machines, and the World About"
    05|73 J.C.R. Licklider, "Man-Computer Symbiosis"
    Jaron Lanier, "Agents of Alienation"



    Week 8 | 10/27

    Presentation: Kim Noori.
    Artificial intelligence and artificial life.

    URLs:
  • Digital evolution and 'artificial life':
    Art projects:
    Karl Sims, Galapagos
    Rebecca Allen, Emergence
    Dave Kerr, AI Planet
    Kenneth Rinaldo, Autopoiesis
    Christa Sommerer & Laurent Mignonneau, Life Spacies
    Tom Ray, Tierra
    Eduardo Kac, Genesis
    Technosphere
    The Gene Media Forum

    Cellular Automata / Particle Worlds etc.:
    Mirek's Java Cellebration
    Particle World
    Computer Visualization of the Marine Environment
    The Computational Beauty of Nature

  • AI:
    Chat bots:
    Eliza
    Eliza, Computer Therapist
    Alice IA Foundation

    Art projects:
    Adrianne Wortzel, Eliza Redux
    Lynn Hershmann, Agent Ruby
    Ken Feingold, If/Then (2001), Sinking Feeling (2001)
    David Rokeby, The Giver of Names
    Harold Cohen, Aaron / also see kurzweilcyberart.com/
    Gabor Papp, Connoisseur
    Heide, Onesandzeros, Pocock, Stehle, Unmovie

    Autonomous Characters / Behaviors:
    Craig Reynolds, Steering behaviors for autonomous characters


  • Agent projects:
    Noah Wardrip-Fruin + Adam Chapman, Impermanence Agent / Agent Intro
    Robert Nideffer, PROXY Portal / Agent Application / overview
    Jenny Marketou, Smell.Bytes
    Amy Alexander, The Bot
    MIT Medialab Agents group
    MIT AI Lab


    Assignment for next week:
  • Digital Art: pp. 174-189, "Databases, data visualization and mapping"
  • Lev Manovich, Database as a Symbolic Form
  • Lev Manovich, The Anti-Sublime Ideal in Data Art / Data Visualization as New Abstraction and Anti-Sublime
  • Further Suggested Reading:
    Benjamin Fry, Organic Information Design
    Christiane Paul, Public CulturalProduction Art(Software)



    Week 9 | 11/3

    Presentation: Jenny Lin, David Mikolajczyk.
    Mapping and database visualization; database aesthetics.
    Software art.

    URLs:
  • "Information Architecture:"
    The Art Of Memory
    Giulio Camillo, Memory Theater

  • Traditional mapping applications:
    maps.google.com


  • Mapping and database visualization:
    Atlas of Cyberspace

    Martin Wattenberg & Marek Walczak, Apartment
    Golan Levin, with Martin Wattenberg, Jonathan Feinberg, Shelly Wynecoop, David Elashoff, and David Becker, The Secret Life of Numbers
    John Klima, Earth
    Lisa Jevbratt, 1:1 / Mapping the Web Infome / Infome Imager Lite
    John F. Simon Jr., Every Icon
    Mary Flanagan, [collection]
    Alex Galloway & RSG, Carnivore

    Text Mapping Projects:
    Ben Fry, Valence
    Bradford Paley, TextArc
    Schoenerwissen, txtkit - Visual Text Mining Tool

    Financial Data Sets:
    Smart Money's Map of the Market (Martin Wattenberg)
    Nancy Patterson, Stock Market Skirt
    Lynn Hershman, Synthia
    John Klima, ecosystm

    Exhibition:
    Database Imaginary
    Mapping Transitions

  • Software art:
    Casey Reas (with Robert Hodgin, William Ngan, Jared Tarbell), {Software} Structures
    runme software art repository
    Processing

    Exhibition (software art):
    CODeDOC


    Assignment for next week:
  • Digital Art: pp. 96-111, "Film, video, and animation"
  • Lev Manovich, What is Digital Cinema? (1995)
  • Lev Manovich, Cinema and Digital Media (1995)
  • Further Suggested Reading:
    Lev Manovich, Cinema and Telecommunication/Distance and Aura (1999)
    New Media Reader: 44|643 Lynn Hershman, "The Fantasy Beyond Control"



    Week 10 | 11/10

    Presentatio: Jennifer Goya.
    Streaming media. Database cinema and new forms of cinematics.

  • Digital Cinema
    Exhibition:
    ZKM, Future Cinema: The Cinematic Imaginary After Film
    Witte de With center for Contemporary Art, Satellite of Love

    Immersive film installations:
    Michael Naimark, Interactive and Immersive Film Installations | 1977-1997
    Jeffrey Shaw, Place Ruhr / Place - A User's Manual / Eve

    Online Projects:
    Mark Amerika, Filmtext
    Jennifer & Kevin MCoy, 201, A Space Algorithm
    Nick Crowe, Discrete Packets
    David Blair, WAXWEB

    ASCII movies:
    ASCII Art Ensemble
    Cory Arcangel, Urbandale

    "Database Cinema" / "Template Cinema":
    Thomson & Craighead, Short Films about Flying
    Lev Manovich, Soft Cinema
    Marc Lafia & Fang-Yu Lin, The Battle of Algiers
    Perry Bard, Man with a movie camera
    Jennifer & Kevin MCoy, Soft Rains ( Flickr) / Every Shot, Every Episode / Every Anvil / How I learned

    "Visceral Cinema" / Non-Narrative Film Installations:
    Scott Snibbe, Visceral Cinema: Chien
    Camille Utterback, Liquid Time
    Marie Sester, BE[AM] / Threatbox.us

    Narrative Film (Installations):
    Raduz Cincera, Kinoautomat
    Lynn Hershman, Lorna
    Graham Weinbren, Erl King, Sonata
    Toni Dove, Artificial Changelings / Spectropia / Sally
    Julia Heyward, Miracles in Reverse
    Luc Courchesne, The Visitor, Living by Numbers (go to Installations)

    AI / Bots in Filmmaking:
    Heide, Onesandzeros, Pocock, Stehle, Unmovie
    Michael Mateas, Facade

    Web Cinema / Internet as Distribution Medium:
    Ravi Jain, Three Abreast
    New Venue
    Daniel Garcia Andujar, Technologies to the People Video Collection

    Resources:
    Ambient TV / Rachel Baker, Unscheduled TV
    V2, TANGENT_TV::DIY_TV


    Assignment for next week:
    New Media Reader:
  • 46|663 Chip Morningstar and F. Randall Farmer, "The Lessons of Lucasfilm's Habitat"
  • Digital Art: pp. 165-174, "Body and identity"
  • 38|563 Brenda Laurel, "The Six Elements and the Causal Relations Among Them" / "Star Raiders: Dramatic Interaction in a Small World"
  • Further Suggested Reading:
    Patrick Lichty, Why Art in Virtual Worlds? E-Happenings, Relational Milieux & "Second Sculpture"
    New Media Reader: 35|515 Donna Haraway, "A Cyborg Manifesto"
    Mary Flanagan "navigating the narrative in space: gender and spatiality in virtual worlds"
    Koan Jeff Baysa, Passing and Peril in the Information Superhighway
    Jiayi Young, Representations of Chinese Identity in Cyberspace



    Week 11 | 11/17

    Presentation: Rita Sa Mendes.
    Networked multi-user environments, MUDs, MOOs, graphic chat rooms and 3D-Worlds, Second Life.
    Cyberbodies, avatars, self, and identity in the networked environment.

    URLs:
  • MUDs/MOOs:
    Yahoo MUD Directory / Yahoo MOO Directory
    LambdaMOO Programmer's Manual
    Unofficial LambdaMOO Beginners Quick Reference
    The Lost Library of MOO

  • Graphic Chat Rooms:
    The Palace
    Habbo Hotel

  • Artists MOO / Graphic Chat Room projects:
    Robert Nideffer, PROXY Portal / Agent Application / overview

  • 3D Worlds:
    Active Worlds
    Second Life
    Digital Space Commons / Traveler
    [also see Donato Mancini, Jeremy Turner and Flick Harrison, Avatara]

  • Second Life art projects:
    Jakob Senneby & Simon Goldin, The Port
    Eva and Franco Mattes, 13 Most Beautiful Avatars / Annoying Japanese Child Dinosaur / 7000 Oaks
    Second Front, Spawn of the Surreal and Imaging Place SL: The U.S./Mexico Border
    Will Pappenheimer and John Freeman, Virta-Flaneurazine-SL

  • Artist-created 3D Worlds:
    web3Dart
    Melinda Rackham, Empyrean
    John Klima, Earth
    Tamiko Thiel & Zara Houshmand, Beyond Manzanar

  • Cyberbody/Identity Projects:
    Victoria Vesna, Bodies, Inc. / Notime / Datamining Bodies: online version (under construction)
    Tina Laporta, Distance / eye2ear / Dystopia / Re:mote Corporealities
    Stelarc
    Eduardo Kac, Time Capsule
    Mark Daggett, Analysis Engine
    Mouchette, mouchette.org / Flesh&Blood

  • Avatar Projects:
    Desktop Theater
    The ABC Experiment


    Assignment for next week:
  • Digital Art: pp. 196-204, "Gaming"
  • New Media Reader: 34|499 Sherry Turkle, "Video Games and Computer Holding Power"
  • Further Suggested Reading:
    DAC Melbourne Papers:
    Espen Aarseth, Playing Research: Methodological approaches to game analysis
    Tiffany Holmes, Arcade Classics Spawn Art? Current Trends in the Art Game Genre
    Ben Hourigan, "The Utopia of Open Space in Role-Playing Videogames"
    Mikael Jakobsson, "The Sopranos Meets EverQuest: Social Networking in Massively Multiplayer Online Games"

    Lee M. Sherlock, When social networking meets online games: the activity system of grouping in world of warcraft
    Eddo Stern, "A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games"



    Week 12 | 11/24

    Presentation: Chris Antonucci, Vanessa Rees, Anis Haron.
    Game art.

  • "Classic" Commercial Games:
    ID Software, Doom / Quake / Castle Wolfenstein

  • Commercial Online (Multi-User) Games:
    Will Wright/Electronic Arts, The Sims
    Will Wright/Electronic Arts, Spore [video]
    Everquest
    World of Warcraft

  • Military:
    America's Army
    Kuma\War

  • Exhibitions:
    HTTP Gallery, London, Game/Play
    Stedelijk Museum, Amsterdam (NL), Next Level: Art, Games & Reality
    Mediateca Caixaforum, Game as Critic As Art
    Yerba Buena Center for the Arts, SF, Bang the Machine: Computer Gaming Art and Artifacts
    Firstdraft Gallery, Sydney, Australia, Plaything
    Games, curated by Tilman Baumgärtel
    Institute for Contemporary Art, Cape Town, South Africa, (re:Play), curated by Radioqalia
    New Museum of Contemporary Art, Killer Instinct

  • Original artist-created games and game-related work
    Natalie Bookchin, Intruder / Metapet
    Eric Zimmerman + Word, Sissyfight 2000
    Josh On, Anti-Wargame
    Ben Langlands & Nikki Bell, The House of Osama Bin Laden
    John Klima, The Great Game (Epilogue) / ecogame / Jack & Jill
    Paul Johnson, Budaechigae et al.
    Brody Condon, tmpspace / Worship
    C-Level, Waco Resurrection
    Eddo Stern, Vietnam Romance et al. / Summons to surrender
    Joan Leandre, nostalG / RC100

  • "Independent" games:
    Sid Meier, Civilization IV
    Jennifer Government: NationStates

  • MODs / game engine hacks / interventions etc.
    Quake
    Feng Mengbo, Q4U
    JODI, Untitled Game
    Tom Betts / Nullpointer, q-q-q
    Joseph DeLappe, Quake/Friends

    Playstation
    Alex Galloway & RSG, Prepared Playstation (2004/5)

    Counter-Strike
    Anne-Marie Schleiner, Velvet-Strike

    Castle Wolfenstein
    JODI, Wolfenstein version of My Boyfriend... / SOD

    Unreal Engine
    Mary Flanagan, [domestic]
    Margarete Jahrmann, Max Moswitzer, nybble-engine-toolZ

    Half-Life
    Escape from Woomera

    SIMS intervention
    Tony Walsh, Big Mac Attacked

  • General info
    selectparks
    www.playability.de


    Assignment for next week:
    Guy Debord + Gil Wolman, A User's Guide to Detournement
    Drew Hemment, The Locative Dystopia
    Alison Sant, Redefining the Basemap



    Week 13 | 12/1

    Mobile and locative Media (location-based; Wifi, Bluetooth, GPS etc.)

  • Locative Media
    Steve Dietz, Locative Media link collection
    Dr. Reinhold Grether, Directory to mobile art and locative media
    ISEA 2006 selections

    "Urbanity":
    Julian Bleecker, Scott Paterson, Marina Zurkow, PDPal / Zurkow Documentation
    Carbon Defense League, MapHub: Urban Storytelling
    Q.S. Serafijn, D-tower / Project info
    Proboscis, Urban Tapestries
    Nature Inquiry Group, Invisible Ideas
    Eric Paulos et al., Urban Atmospheres / Jabberwocky / Familiar Strangers

    Mixed Reality
    Blast Theory, Can you See Me Now? / Uncle Roy All Around You
    Frank Lantz at al., PacManhattan

    Wifi / Wireless
    Julian Bleecker, wifi.ArtCache / wifi.Bedouin
    NodeRunner
    Michelle Teran, Life: A User's Manual
    Jonah Brucker-Cohen Katherine Moriwaki, UMBRELLA.net

    GPS
    C5, The Landscape Initiative / The C5 GPS Media Player
    Jeremy Wood, GPS Drawing
    Teri Rueb, The Choreography of Everyday Movement / article

    Other
    Usman Haque, Sky Ear
    Julian Bleecker, Scott Paterson and Marina Zurkow, Mobile Scout
    tsunamii.net, alpha 3.8 translocation

    RFID (Radio Frequency Identification)
    Sara Smith, Attention Please
    General RFID Info, spychips.com
    Global Guerillas, WEAPONS: The RFID zapper
    Consumers Against Supermarket Privacy Invasion and Numbering
    Couple's implant chips take love to a new level
    US Dept of Agriculture National Animation Identification System
    stopanimalid.org


    Assignment for next week:
    Curt Cloninger, Geeks Inadvertently Making Net Art: SXSW 2005
    Warren Sack, Discourse Architecture and Very Large-Scale Conversation
    Trebor Scholz, The Participatory Challenge: Incentives for Online Collaboration



    Week 14 | 12/8

    Final Project Presentation I.
    Web 2.0, social networking and large-scale online communication.

    URLs:
  • Web 2.0 / Social networking spaces:
    friendster
    myspace
    Flickr / Flickr Vision
    YouTube
    Twitter / Twitter Vision
    Delicious
    Digg / Digg Labs / Digg Tools

  • Mapping communication and social networks:
    Warren Sack, Agonistics - A Language Game / Conversation Map
    Judith Donath, Chat Circles

  • Social Data Browsing:
    Golan Levin with Kamal Nigam and Jonathan Feinberg, The Dumpster
    Doug McCune, Political Friendster
    Marcos Weskamp, Flickr Graph
    Annina Rüst, Sinister Social Network
    Angie Waller, Myfrienemies.com

  • Other Web 2.0-related projects (YouTube / Flickr et al.):
    George Legrady, Cell Tango
    Marek Walczak and Martin Wattenberg, No Place
    Free Culture Group, YouTomb
    Oliver Laric, Touch my Body
    Aaron Koblin, The Sheep Market / Ten Thousand Cents
    Olia Lialina et al., Web 1.0 (login: olia | password: netart)
    Ian Bogost, Bloomsday on Twitter

  • Social Software:
    Mongrel, Linker / nine(9) (Help)
    < KOP >, DIVE
    Michael Breidenbruecker, Felix Miller, Martin Stiksel, Thomas Willomitzer, LAST.FM


    Assignment for next week:
  • Digital Art: pp. 204-211, "Tactical media, activism and hacktivism"
  • New Media Reader: 53|781 Critical Art Ensemble, "Nomadic Power and Cultural Resistance"
  • Suggested further reading:
    Patrick Lichty, Grasping at Bits
    Robbin Murphy, Art and the Legal Ambiguity of the Internet"



    Week 15 | 12/15

    Final Project Presentation II.
    Net activism, tactical media, hacktivism and cultural hacking. Intellectual Properties.Artware / artist-created tools.


    URLs:
  • Net Activism (organizations):
    RTMark
    etoy
    Heath Bunting, irational.org
    Ricardo Dominguez / Electronic Disturbance Theater, floodnet
    Mongrel
    Josh On & Futurefarmers, They Rule
    0100101110101101.ORG
    Institute for Applied Autonomy
    Critical Art Ensemble
    Bureau of Inverse Technologies

  • Interventions in Virtual Public Spaces
    Tony Walsh, Big Mac Attacked
    Anne-Marie Schleiner, Joan Leandre, Brody Condon, Velvet-Strike

  • Surveillance / Tracking / Data Protection
    Institute for Applied Autonomy, iSee
    Michelle Teran, Life: A User's Manual
    Annina Rüst, Track-The-Trackers / SuperVillainizer - Conspiracy Client
    Preemptive Media (Beatriz da Costa, Jamie Schulte and Brooke Singer),
    We Swipe / Zapped!
    Bureau of Inverse Technology [B.I.T.], Antiterror Line
    Institute for Applied Autonomy / Trebor Paglan, Terminal Air

  • Environmental Data Monitoring
    Preemptive Media, AIR
    Beatriz da Costa, Pigeon Blog
    Eric Paulos / Intel Research, Urban Atmospheres / Participatory Urbanism
    Brooke Singer, Superfund
    Natalie Jeremijenko, Feral Robots

  • Advertising
    Steve Lambert, Add Art / Anti-Advertising Agency
    xtine burrough, Delocator

  • Mobile Broadcasting & Community Engagement
    Krzysztof Wodiczko, Homeless Vehicles
    Gabriel Zea, Andres Burbano, Camilo Martinez, Alejandro Duque, berebere
    Ricardo Miranda Zuniga, The Public Broadcast Cart / Vagamundo
    Marko Peljhan, Makrolab

  • Technology Access & Training | Awareness & Tools for Critical Engagement
    Mongrel, Media Shed
    Mongrel, Container project
    Critical Art Ensemble

  • Social Software & Tools for Representing Communities
    Mongrel, nine(9) (Help)

  • Hacktivism and its Strategies
    Ricardo Dominguez / Electronic Civil Disobedience
    Corporate Identities
    Etoy
    RTMark / Dow Chemical - Yes Men
    Cloning / Mirroring
    Vuk Cosic, Documenta Done
    Harwood, Uncomfortable Proximity

  • Artware / Tools:
    Eyebeam's Open Lab, OGLE: The OpenGLExtractor
    UCSC, Metavid
    De Waag Society, KEYWORX

    VJ-ing / performance software: Amy Alexander, WJ-s
    Avatar Body Collision, UpStage

  • Exhibitions:
    open_source_art_hack
    I LOVE YOU - computer_viruses_hacker_culture

  • Legal Ambiguity:
    Irational, "Reward"
    Vuk Cosic, Documenta Done
    Antonio Muntadas, The File Room

  • General:
    Creative Commons
    Berkman Center for Internet & Society







    Final project proposals:

    Valerie Guinn
    Jennifer Goya / Promotional video
    Jungyeob Kim
    Vanessa Rees













    To be discussed:

    Networked art related to biotechnology / nanotechnology

    Reading:
  • Jim Gimzewski & Victoria Vesna, The Nanomeme Syndrom


  • URLs:
    Eduardo Kac, Genesis / Transgenic Works: GFP Bunny / Eighth Day / Move 36
    Natalie Jeremijenko, One Trees
    Natalie Jeremijenko and Eugene Thacker, Biotech Hobbyist
    SymbioticA, MeArt

    Nanotechnology:
    Victoria Vesna, Nano
    Particles of Interest, Tales from the Matter Market
    Bang Lab
    Nanotechnology Group
    Nanower (Butterflies)